Practical Mixing

How loud should vocals be in the mix? (and how to check it in REAPER)

Published September 19, 2026

Quick answer

There is no universal decibel number for vocal level, and any specific figure you see quoted online is somebody’s personal taste presented as a rule. What decides it is three checks: compare your balance against a reference track in the same style, listen quietly, and listen in mono. If the vocal survives all three, the level is right. Then use REAPER’s stock loudness metering to write down the difference between your vocal and your instrumental so you can repeat it on the next song instead of starting from zero every time.

This is one of the most searched questions in home recording, and most answers either give you a made-up number or tell you to use your ears and leave it there. Neither helps. The useful version sits in between: you do decide by ear, but you can measure the decision afterwards so it stops being a coin flip.

One thing to be clear about first. This article is about mix balance, which is how loud the vocal sits against everything else. It is not about setting your recording level in REAPER, which happens before you ever open the mixer, and it is not about vocal tone. Those are separate jobs with separate fixes.

Why no single number exists

Three reasons, and all three are worth understanding because they tell you what to do instead.

Watch out

You will find articles confidently stating that vocals should sit “3 to 6 dB above the instrumental” or similar. No standards body and no manufacturer publishes a figure like that. Treat those numbers as one person’s preference, not as a spec.

The three checks that actually decide it

Set a level that sounds right to you first, then run these. They are quick, and they catch almost every balance mistake.

1

The reference check

Import a released track in the same style into your REAPER project on its own track. Drop its fader until it is roughly as loud as your mix, then switch back and forth. Do not listen for tone. Listen only for how far forward the vocal sits. Home mixes usually turn out to have the vocal too low on this test, because you have heard your own words a thousand times and your brain fills them in even when they are buried.

2

The quiet check

Turn your monitoring down until the mix is barely comfortable, about the level of a background conversation. At low volume the loudest element is the one you still hear clearly. If your vocal vanishes into the beat, it is too low. If everything else vanishes and the vocal is left floating alone, it is too high.

3

The mono check

Collapse the mix to mono and listen again. Wide stereo instruments lose level in mono while a centred vocal does not, so a balance that only works in stereo will show up here. Phones, laptop speakers and many smart speakers play something close to mono, so this is not a theoretical test.

Turn your choice into a number you can repeat

This is the part almost nobody does, and it is the reason the question comes back on every song. Once your ears have picked a balance, measure it. Then next time you have a starting point instead of a blank fader.

1. Get your mix onto two buses

Route all the vocal tracks to one bus and everything else to another. If you have not set that up before, how to use a vocal bus in REAPER walks through the routing. Two buses is the minimum you need to compare anything.

2. Measure each bus

REAPER gives you two stock ways to read loudness, and you do not need to install anything.

3. Write down the difference, not the values

The individual numbers will change the moment you touch the master fader. The gap between them will not. Note something like “vocal bus reads about four LUFS higher than the instrumental bus on the chorus” in your project notes or your REAPER vocal template. That figure is yours, derived from a balance you approved by ear, and it is a far better starting point on the next song than any number from an article.

Why this works

You are not outsourcing the decision to a meter. You are recording a decision you already made so that you do not have to make it from scratch again. The ear picks the target, the meter remembers it.

If you keep reaching for the fader, the problem is not the level

A very common pattern: the vocal sounds right in the verse, buried in the chorus, and too loud on one line. People respond by hunting for a better fader position. There is no better fader position, because the problem is consistency, not balance.

  1. The performance moves more than the mix can absorb. Even out the dynamics first with vocal compression settings for beginners, then set one balance for the whole song.
  2. A few specific words are the problem, not the section. That is a job for volume envelopes. See how to automate vocal volume in REAPER.
  3. The vocal is being masked, not buried. If the vocal disappears only when a thick synth or guitar enters, the two are fighting for the same frequency range. Raising the vocal makes it louder without making it clearer. Clearing space in the other part usually works better, and why your home vocal sounds muddy in REAPER covers the low-mid range where this happens most.
  4. It is speech over music. For a podcast or voiceover, a static balance is the wrong tool entirely. Use how to duck music under voice in REAPER instead.
What you hearLikely causeWhere to fix it
Vocal disappears at low listening volumeBalance genuinely too lowRaise the vocal bus, then re-run the reference check
Vocal sounds detached, sitting on top of the trackBalance too high, or no reverb tying it inLower it a little and judge against a reference
Right in verse, buried in chorusPerformance dynamicsCompression, then one static balance
Only certain words vanishWord-level level swingsVolume envelopes
Fine in stereo, buried in monoStereo width hiding the issueSet the balance with the mono check applied
Loud enough but still unclearFrequency maskingMake room in the competing part with EQ

What setting the right level will not do

Balance is one variable. It is worth being blunt about what moving a fader cannot reach.

A realistic expectation

Getting the balance right is the difference between a mix that sounds amateur and one that sounds finished, and it costs nothing. It is also the single change most likely to make a listener say your mix improved, which is why it is worth measuring rather than guessing.

Takeaway

Stop looking for a dB number, because there is not one. Set the balance by ear, then confirm it against a reference track, at low volume, and in mono. Once it passes all three, measure the gap between your vocal bus and your instrumental bus with REAPER’s stock loudness metering and write that gap down. That is your number, and it is the only one worth trusting.

Want a consistent vocal before you set the balance?

A vocal that swings in level makes balance impossible, because no single fader position fits it. The free StudioRescue vocal chain measures your take and sets REAPER’s stock plugins to even it out first. It does not set the balance for you, and it is not meant to. It just gives you something steady to balance.

Get the free vocal chain

Sources

  1. Cockos, REAPER (version 7.80, released September 13, 2026) - per-track LUFS loudness metering, the stock JSFX LUFS loudness meter, and render statistics including fast dry run renders that produce a loudness report without writing media to disk. reaper.fm
  2. Cockos, REAPER User Guide (updated for version 7.80). reaper.fm/userguide
  3. Spotify for Artists, “Loudness normalization on Spotify” - tracks adjusted to -14 dB LUFS according to the ITU 1770 standard, with listener-selectable Loud, Normal and Quiet playback levels and a recommended true peak ceiling. support.spotify.com
  4. ITU-R Recommendation BS.1770 - algorithms to measure audio programme loudness and true-peak audio level, the measurement standard behind LUFS. itu.int
  5. ISO 226, Acoustics: normal equal-loudness-level contours - the standard documenting how perceived loudness varies with frequency and level. iso.org